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Warhammer Quest: Cursed City Nightwars (Warhammer)
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Darkness tightens its grip on Ulfenkarn as rival vampire lords rise to seize control of the city. With Radukar defeated, a dangerous power vacuum has formed — and three new undead tyrants now battle for dominance. Each claims their own territory, reshaping the streets in their image while growing stronger as their rivals fall. Only your returning band of heroes stands a chance of reclaiming Ulfenkarn for the living.
Nightwars is the first expansion for Warhammer Quest: Cursed City, expanding the campaign with new enemies, fresh journey types, and deeper character progression. Using Soulblight Gravelords models, players face off against new vampire threats while navigating evolving districts and increasingly dangerous encounters. As you hunt each foe, the remaining vampires gain influence, forcing you to adapt your strategy with every victory.
This expansion introduces additional missions, Elite Classes for heroes, and settlement rules for Haven, adding new layers of challenge and replayability to your adventures.
48-page Nightwars rulebook featuring story content, new enemy rules, Haven settlement mechanics, Elite Classes, Crisis tables, and new journey types (including four Decapitation journeys)
2 double-sided game board tiles
53 game cards (encounters, Elite Class traits, empowerments, discoveries, vampiric powers, and quest cards)
2 sealed vampiric power envelopes to open during the campaign
30 double-sided tokens, including lurk, hunted, and blood point markers
Please note: This expansion does not include miniatures. To fully experience Nightwars, you’ll also need the following separately available Citadel models:
Radukar, the Beast
Kritza, the Rat Prince
Lady Annika, the Thirsting Blade
Vampire Lord
Fell Bats
Requires the Warhammer Quest: Cursed City boxed game to play.
Specific References